v4.8.dev — free, no account required to browse

Building the next
standard in game engines.

Gaminode is a free game engine built on Godot, with its own launcher, editor diagnostics, and one-click exports — so you spend your time making the game, not fighting the tools.

Windows today · Linux and Web export supported · built on MIT-licensed Godot
gaminode-hub
Engine
Gaminode 4.8.devready
Health Checkavailable
Optimizeravailable
Export platforms
Androidinstalled
Windowsinstalled
Web (HTML5)installed
Linuxnot installed
// build

An engine with its own diagnostics built in.

Gaminode keeps everything Godot does well for making games, and adds the tools you'd otherwise have to build yourself — right in the Project menu, no plugin marketplace required.

See what's inside →
Project → Tools

Gaminode: Health Check
Scans your project for common issues

Gaminode: Optimizer
Finds performance improvements
Android
available
Windows
available
Web
available
Linux
available
iOS
coming soon
macOS
coming soon
// ship

Export platforms install one click at a time.

Only download what you're actually shipping to. Each platform's templates install independently from the Modules tab — no hunting for the right template version.

See export platforms →
// ai assistant

An AI assistant that runs on your own machine.

Gaminode AI is a free, optional add-on that answers questions about your project using a local model — no internet required after setup, and nothing you write ever leaves your device.

Learn more →
Modules → AI Assistant

Scan My System
RAM, CPU, and disk space checked automatically

Download AI Assistant (~1 GB)
Runs fully offline once installed
// own it

Free to use. Free to ship.

The core engine costs nothing today and will stay that way. Optional paid tiers may arrive later for advanced tooling — your existing projects are never affected.

Read the full license →
Core engine is free, for any purpose
No royalties, no revenue share — ever
Every game you build is entirely yours
Paid tiers, if introduced, never affect existing projects
4
export platforms today
2
built-in editor diagnostic tools
$0
to build and ship a game
0%
royalty on what you make

From download to your first build.

Three steps, all handled inside the Hub — no separate downloads, no manual template hunting.

01

Install the Hub

Download Gaminode Hub, create a local account, and accept the license — one screen, no email verification.

02

Install the engine

Hit Install on the Engine tab. The Hub downloads and unpacks the editor for you — Open launches it directly.

03

Add export platforms

Pick the platforms you're shipping to from the Modules tab. Each one installs independently, whenever you need it.

Start building today.

Free download, no sign-up required to try it.

GaminodeHubSetup.exe · Windows 10 or later